A downloadable game for Windows and Android

A shop tycoon in which you craft unique magical animals, send them to expeditions, make a lot of money and unlock new content.

Two key aspects of the game are magical animals and crafting.

  • Such animals will truly have unique and unexpected appearance, possess arcane abilities and together make mighty combinations.
  • Crafting is divided into several trees like water, power, fire and so on. The deeper in the tree, the more powerful animal it is. You will need not just basic resources such as essences, but also rare artifacts.

The more animals you create, the better will be your technique. This involves less resources spent, shorter crafting time and eventually discovering new recipes. Those animals can be used as an ingredient, send to an expedition to gather rare artifacts or sold in the shop for money. Your hard earned cash can be used for upgrading magical essence collectors in the lab, which are producing basic crafting ingredients - essences.

Created by The Team Behind. A small gamedev team formed by students from Matfyz and ZČU Plzeň interested in shop tycoon games.

The team consists of four people:

  • Karel Vlachovský - team leader, game designer, programmer,
  • Nika Kulik - lead artist
  • Jan Koblížek - lead programmer, shaders programmer,
  • Michaela Štolová - programmer, sound designer.

We thank our mentor Jan Kunt from About Fun.


Download

Download
Project_presentation.pdf 2 MB
Download
MagicalPetShop_v0.73.zip 60 MB
Download
MagicalPetShop_v0.73.apk 68 MB

Comments

Log in with itch.io to leave a comment.

(1 edit) (+1)

Gets very slow very fast.  But also one of the most addictive.  Especially earlier on though.  If there was some mini game people could play to have a chance (skill based chance might be best) to speed up the expedition timer or merger timers, that could help a lot. It's ok for a game to be this slow after an hour but it needs to let people come back in a few hours.  Expeditions do not keep happening, animals are not crafted. Too slow to focus on. But requires too much focus to leave. It's like a 5 minute clicker. Click once every five minutes. Some automation could fix it. Hire some helpers to keep crafting or expeditioning. Or give us a way to speed those things up.  Should we stay or should we go? This game, though more addicting than most idle games due to its enchanting-ness, leaves the player in an awkward place between going and staying.